Gemmatus Spectrum
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The Law
Failing to abide by these rules will result in a warning. Receive two warnings and you will be kicked.
Make sure to scan through the WHOLE PAGE.
When joining the pack, please send your sample to the recruiter, and you will be accepted into the main, broad group. After that, we recommend creating an identical character to your other one, and choose either Gold or Silver. That way, you can chat with both packs in a main group when not roleplaying, and get the latest news and plot ideas.
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I. There shall be no god modding, or using of powers that your character does not possess.
II. You may have unique markings a normal wolf wouldn't have, that represent your gemstone.
III. Harassing other members is strictly prohibited.
IV. You may not kill another's wolf without permission.
V. No warrior cat like names please.
VI. You cannot switch stones/abilities at any time in role-play, or in general.
VII. Dying and coming back as a new character is allowed.
VIII. No stupid pup drama. Nothing ridiculous like a pup killing a full grown deer. That doesn't happen.
IX. Respect all Hierarchy, Elders and ranks above yours.
X. One gemstone per rank. ( Ex. There cannot be 2 Topaz warriors, only one per pack. )
XI. You may have the same gemstone as another, but this results in kinship. ( You have to be related. )
XII. Two of the same gemstone may not breed.
XIII. Breeding with other gemstones results in new gemstones that resemble both the mother and father, or a new color shade of the mother's gemstone.
XIV. Mating is tolerated, just please, do it on a separate map, or somewhere to not be seen.
XV. Mating is only to be done in whisper.
XVI. Rape is not encouraged.
XVII. Males do not have to stay with the same female their whole life, new gemstones in pups are always exciting.
XVIII. If the gemstone you wish to have is not on our list, consult with me to see if I will allow it.
XIX. Mating with one of the enemy pack is seen as an offense.
XX. No power playing, or randomly going to the enemy territory just to show how 'brave' you are.
XXI. Wounds and injuries require a player to limit fighting abilities for two to three feral heart days.
XXII. Don't try to over throw hierarchy.
XXIII. If you are an omega it is unlikely that you will ever move up in rankings.
XXIV. Respect visitors who come by the map. It is a public map until I find someone to make our own.
XXV. To prove you have read the rules whisper/group chat to me; " HIPPO TIME " So I know you've read them.
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How the Pack Works
Click here for Plot and Roleplay times.
In this pack every wolf has a gift of a precious stone.
Some come from foreign packs with the gift given to them, yet they are rejected by any other normal pack.
Packs live on the two Mountains of Lapis, The Kingdom of Gold reigns over the east, and Silver the West.
Other packs remain on the mountain, just lower in altitude.
Yet it is difficult to spot out a Gemmatus wolf. From a distance, you may see them as any standard wolf.
Get closer and you will realize these wolves have special markings and colors.
The pack is ruled under a hierarchy, normally royalty that has reigned for hundreds and thousands of years.
The two packs live in different climates, but both climates are known to have snow near their peak.
Foreign packs do try to over through the rulers of the mountain top, yet they are nearly always, unsuccessful. Meaning the only fair matched opponent for these packs is each other.
In battles wolves are expected to use their powers to the best of their abilities, rival packs will even try to take a P.O.W captive in order to bring a new gemstone, incase they are in need of certain ability to breed with or use in battle/everyday struggles.
Aging
We hope to see you follow this logic life span. And you will age for every day you play. So you cannot be online for one day, and leave for a week and then be grown up. It doesn't run like that.
1. Pup
In this stage you and your siblings will just huddle around your mother for 2 - 3 weeks. { 3 Days Human Time }
2. Juvenile
Like children, you love to explore your surroundings outside the den. You follow your mother, but have fun playing with new friends. You stay in this stage for about a month and a half. { 5 Days Minimum Human Time }
3. Teenager
Now that you've grown a bit, you start testing out your boundaries. You tend to be slightly mischievous. The stage where males start to become interested in females. You are deciding on what rank you wish to hold as you grow older. And begin to prep yourself for your examination by the rank's commander. { 1 to 2 weeks Human Time }
4. Young Adult
Alas, you've grown up. You are no longer dependent on your mother and you take more responsibilities. Hunters begin their role as soon as they've reached this age, while those preferring a higher rank are to be tested for the job. For the first time you are allowed to explore outside the boundaries. Signs of young love afflictions are likely to occur at this age, even mating for some. { As long as you Wish, Preferably 2 months at least Human Time *Also Based on Other Members' }
5. Adult
What a pretty creature you've grown into. You are now confirmed with a rank and will do your best to raise your rank, or to be the best at what you do. You are allowed to roam free as you wish, but obey orders when given. At this age you will likely mate with a lover or two. { As long as you wish Human Time }
6. Senior
You now rely on your pack to take care of you, you are retired from your rank, unless Hierarchy/Royal, and are to be treated with utmost respect. { As long as you wish, and whenever you wish Human Time }